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HT812D0 View Datasheet(PDF) - Holtek Semiconductor

Part Name
Description
Manufacturer
HT812D0
Holtek
Holtek Semiconductor Holtek
HT812D0 Datasheet PDF : 15 Pages
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HT812D0
The following are examples of section division:
In addition, a section can be set as retriggerable
or non-retriggerable depending on the code op-
tion.
Retriggerable
When the currently playing section is set as
retriggerable, it will stop immediately upon
receipt of other key inputs.
Non-retriggerable
When the currently playing section is selected
as non-retriggerable, it will keep on playing till
the whole section is completed, whether or not
there is a key input during voice playing.
For a key group, some sections can be set as
retriggerable and some as non-retriggerable.
When a retriggerable section of a key group is
playing, any key can be triggered to interrupt
its playing. On the other hand, if a non-retrig-
gerable section is playing, any key interrupt
is invalid.
Group
The HT812D0 plays groups according to the key
input. A group can be made up of one or more
sections. When a key is triggered, the corre-
sponding group is played immediately. For ex-
ample, triggering KEY2 plays group 2, and so
on. The same section is allowed to appear in
different groups. However, KEY1 can be made
up of multiple groups when it is optioned as a
sequential or random key. Otherwise, each key
is composed of one group only.
Key function table
Sections in the voice ROM are played according
to the instructions of the key function table. The
function table contains group information and
the playing order of sections in the groups. No-
tice that the total amount of sections included
in the groups should be less than 124–the space
limitation of the function table ROM.
KEY1 as a direct key
Each key is mapped to a group in the function
table. If a key is not used, the group mapped
to that key is a piece of silence. The following
is an example of the function table:
Group 1 sec.1 + sec.2 + sec.3 + sec.5
Group 2 sec.3
Group 3 sec.2 + sec.2 + sec.3 + sec.4
Group 4 sec.5 + sec.3
As illustrated on the above table, the voice
ROM is composed of 5 sections, and as a whole
comprise 11 sections for the function table. If
KEY1 is momentarily triggered, section 1,
section 2, section 3 and section 5 are played in
sequence and then stopped. Triggering KEY2
plays section 3, and so on.
KEY1 as a sequential or random key
When KEY1 is optioned as a sequential or
random key, KEY1 can include multiple
groups (sub-groups) in the function table.
However, the remaining 3 keys (KEY2~KEY4)
are used as direct keys exclusively and com-
prise only one group in the function table.
An example is shown below:
Group 1-1 sec.4 + sec.2
Group 1-2 sec.1 + sec.3
:
:
:
:
Group 1-N sec.2 + sec.3
Group 2 sec.2 + sec.3
Group 3 sec.3 + sec.5
Group 4 sec.1 + sec.5 + sec.2
5
5th May ’98

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